The easing-functions demo and the Fender flip menu make an interesting pair: a small change in timing can carry much of the effect before more visual detail is added. That is useful when prototyping a character animation with https://spritefuse.com/ too: comparing a short anticipation pose and the return to idle can be more informative than adding another decoration. Your Linjat description is also unusually clear; it gives the whole interaction in one sentence instead of explaining every possible puzzle.
The easing-functions demo and the Fender flip menu make an interesting pair: a small change in timing can carry much of the effect before more visual detail is added. That is useful when prototyping a character animation with https://spritefuse.com/ too: comparing a short anticipation pose and the return to idle can be more informative than adding another decoration. Your Linjat description is also unusually clear; it gives the whole interaction in one sentence instead of explaining every possible puzzle.